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Subtle Mayhem

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Devlog

  • Postmortem - Final DevLog
    December 07, 2022 by J.Krafty
    Autosave functionality has been added, and the issue where the pink patrolling AI not being able to reset the level upon catching the player has been addressed. I am extremely happy with the character... Continue reading
  • Week 3 Devlog
    December 05, 2022 by J.Krafty
    At this point, there are only a couple of boxes left to check before I can call this project complete, and luckily (hopefully) they are simple tasks to do. First, before I get into the remaining tasks... Continue reading
  • Week 2 Devlog
    November 28, 2022 by J.Krafty
    A little delayed, but I wanted to reaffirm my focus from my previous devlog and document my progress over Thanksgiving week. The AI still does not react to the noise a rock makes when it is thrown, an... Continue reading
  • Week 1 Devlog
    November 16, 2022 by J.Krafty
    So there are definitely some unintended features in this that I want to try to address at some point. For starters, I don't like how the teleport location is automatically enabled upon starting the ga... Continue reading
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